DirectX

Game Development

Incorporating Cutting-Edge Graphics Technologies in AAA Game Development Using C++

Graphics is an integral part of any AAA game. The ability to deliver a realistic and immersive graphics experience is what can make or break a game, especially in the age of virtual reality (VR) and augmented reality (AR). Graphics technologies play a huge role in creating this immersive environment. As the demand for better graphics increases, game developers are adopting cutting-edge innovations in graphics technology.

DirectX

Direct3D Retained mode sample

Over here I’ll shove in some basics, like coordinate systems, world and object coordinate systems, etc. For now I’ll assume you’re at least a little familiar with 3D programming. Blah blah blah, differences between immediate and retained mode, etc etc.

DirectX

Direct X and its Components

One of the main purposes of DirectX is to provide a standard way of accessing many different proprietary hardware devices. DirectX is comprised of application programming interfaces (APIs) that are grouped into two classes: The DirectX Foundation layer and The DirectX Media layer. These APIs enable programs to directly access many of your computer”s hardware devices.

DirectX

Microsoft DirectX Programming: DirectX Components

Microsoft DirectX is a set of application programming interfaces (APIs) for multimedia-related tasks, such as gaming, video playback, and graphics rendering. DirectX provides a standardized way for software developers to access hardware resources like graphics cards, sound cards, and input devices.

Scroll to Top