Category: Tutorials

Polymorphism: Object Oriented Programming (OOP)

In OOP terms, polymorphism represents the ability to resolve a reference to an object’s method at run time. Specifically, different objects could make a call to a Draw or Print method, and these methods would act differently with each object; the process can take different forms behind a common interface. One of the benefits of polymorphism is that because the interface is common to objects, any object is able to respond differently to some common set of tasks, and objects are independent of each other.

Read More

Predefined Datatypes in C#

Here we will see the data types available in C#. Before examining the data types in C#, first we will try to understand the C# have two categories of data types. Value types and Reference types. Value type data type is that which stores the value directly in the memory. Its just like int, float and double. But reference types variables only store the reference of the memory where the actual value is.

Read More

STL: The C++ Standard Template Library

The STL (Standard Template Library) was originally a third-party library from HP and later SGI, before its incorporation into the C++ standard. The standard does not refer to it as “STL”, as it is merely a part of the standard library, but many people still use that term to distinguish it from the rest of the library (input/output streams [known as IOstreams], internationalization, diagnostics, the C library subset, etc.).

Read More