Category: Tutorials

Working with Namespaces in C#

Every application begins with a namespace in C# .NET that has the same name as the project. Of course, you can change the namespace to anything you like in order to maintain compatibility with other projects. For example we declared namespace Mycplus.CSharpBasics while taking an Overview of C#. We can write the whole application with in one namespace or we can declare multiple namespaces as needed in our project. The general syntax of declaring a namespace is

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Polymorphism: Object Oriented Programming (OOP)

In OOP terms, polymorphism represents the ability to resolve a reference to an object’s method at run time. Specifically, different objects could make a call to a Draw or Print method, and these methods would act differently with each object; the process can take different forms behind a common interface. One of the benefits of polymorphism is that because the interface is common to objects, any object is able to respond differently to some common set of tasks, and objects are independent of each other.

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Predefined Datatypes in C#

Here we will see the data types available in C#. Before examining the data types in C#, first we will try to understand the C# have two categories of data types. Value types and Reference types. Value type data type is that which stores the value directly in the memory. Its just like int, float and double. But reference types variables only store the reference of the memory where the actual value is.

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STL: The C++ Standard Template Library

The STL (Standard Template Library) was originally a third-party library from HP and later SGI, before its incorporation into the C++ standard. The standard does not refer to it as “STL”, as it is merely a part of the standard library, but many people still use that term to distinguish it from the rest of the library (input/output streams [known as IOstreams], internationalization, diagnostics, the C library subset, etc.).

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