DX Studio produced by Worldweaver Ltd is an integrated development tool used to build 3D video games, simulations, or real-time interactive applications for either standalone, web-based, Microsoft Office or Visual Studio use. Written in C++, DX Studio is available to users in both standard and professional editions. Under a Corporate License, full source code to the player is also available. Operating System for the engine is Windows.

DX Studio Features

  • The engine provides both 2D and 3D layout editors, and JavaScript for scripting. Objects and media are dealt with in real-time. Documents can also be manipulated by using the ActiveX/COM interface or a TCP/IP port from outside the player. DX Studio utilizes DirectX 9.0c and includes support for the latest pixel and vertex shader effects found on the more powerful graphics rendering hardware.
  • To produce a complete interactive document DX Studio 2D and 3D editors can be used to build interactive layers and sequences. To edit or create new scenes editor is used to drag and drop. Inside each scene, users can further customize individual textures, backgrounds, and sounds.
  • ActiveX technology integrated into the engine allows the users to build their own C++, C#, or VB.Net. The document can be compiled into a single redistributable, interactive EXE. The document can then be exported to CD, placed on a website, emailed, or saved in another archive. The EXE additionally performs system checks and will download any DirectX upgrades that might be vital.
  • DX Studio uses standard XML files to save the entire scenes. The files likewise contain all the assets expected to show the 3D world, packed into a file utilizing standard ZIP compatible algorithms. For encryption, the security option is also provided.
  • The engine uses built-in special effects including full lens flares, water ripples, particle systems, real-time shadows, 3D video projection, 3D positioned sound, and also gives access to post-production effects (such as ‘sepia,’ ‘bloom’ and ‘corona’).
  • A plug-in SDK is available for the advanced users; with some DirectX/C++ or HLSL knowledge, users can code their effects, providing full customization.

Games Developed in DX Studio

Developed with the DX studio Toolkit GazShock is a fast-paced Tower Defense game. The player task is to save the company, Genetech industries, by preventing the raging robots from attacking. Loading time is approximately 40 sec for the game. Another game developed using this engine is Ballistic Bonbon, which is a mouse-driven Physics shooter game. Player is tasked to hit all targets in a level within a given time.

GazShock

GazShock

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Ballistic Bonbon

Ballistic Bonbon