The pointer is a variable which holds the memory address of another variable. If one variable contains the address of another variable, the first variable…
Container classes are the solution to a specific kind of code reuse problem. They are building blocks used to create object-oriented programs. They make the…
The 1998 C++ standard consists of two parts: the core language and the C++ standard library; the latter includes most of the Standard Template Library…
Algorithms are are at the core of computing. One intriguing approach is Genetic Algorithms (GAs), which draw inspiration from natural selection and genetics. These algorithms…