Tag: Game Development

Stockfish – An Open Source Chess Game Engine

Stockfish is an open source game engine and one of the best CPU chess engines in the world. It is free and Universal Chess Interface (UCI) compliant, distributed under under the GNU General Public License version 3 (GPL v3).  It is a fork of Glaurung engine, which is an open-source engine, developed by Tord Romstad and released in fall 2004. Glaurung was written in C and later versions were completely written in C++. The authors of this game engine are Tord Romstad, Marco Costalba, Joona Kiiski and Gary Linscott.

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Rock, Paper, Scissors Game in C++ [C++ Game]

This is a simple C++ program to demonstrate rock, paper, scissors game. In this game, players have to choose one of the three options to beat the opponent or the computer itself. The C++ code generates a random choice by creating a character to indicate that option. Options are: r is for ‘rock’, p is for ‘paper’, and s is for ‘scissors’.

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StepMania Game Engine: Free Dance and Rhythm Game

StepMania is an open-source game development engine written in C++, Assembly and Lua. It is not only a game development engine but also a cross-platform rhythm video game. StepMania was initially created as an emulator for Dance Dance Revolution, a game series of Konami arcade and has progressed since into an extendable rhythmic game development engine that has enough capability to support a number of rhythmic game options.

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Spring Game Development Engine

Spring is a free and multipurpose 3D Real-time Strategy (RTS) game engine. For scripting game specific code, it has extensively used “Lua” in order to make almost each aspect of the engine customizable, from AI unit to GUI, to path finding. Some part of the engine are also developed in C++. It is a cross-platform engine, which provides support for Windows, Linux and OS X. Spring is an open source software.

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Source Game Development Engine

Source Game Development Engine is a successor to GoldSrc and developed by Valve Corporation. Source is written in C++ programming language and it’s SDKs can be compiled in multiple Visual Studio versions as well as GCC Compiler. This 3D game development engine that does not bear a numbering scheme for its versions because it is created in continuous progressive updates.

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Snowdrop Game Development Engine

Snowdrop is a cross-platform game engine written in C++. A “node-based system” powers the core of this game engine. Initially, Massive Entertainment built this game engine for Personal Computers (PCs) and next-generation development to do “things better not bigger.” This engine is flexible and efficient that enables small teams to develop ambitious AAA games. The sole purpose of this outstanding game engine is to empower the developers.

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ShiVa Game Engine

ShiVa is a versatile video game development engine that comes up with an extensive built-in graphical editor developed to produce video games and apps for the web, game consoles, desktop PCs as well as cellular devices. It is a cross-platform game engine, you can export the games developed with ShiVa3D to over 20 target platforms.

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Shark 3D Game Engine

Shark 3-D is a versatile software program and game engine launched by Spinor to create interactive virtual 3D worlds. This game engine uses Python and C++ programming languages for its development. This incredible software program is used for the development of Video Games and the creation of films, broadcasting graphics, animated series, and 3D industry applications.

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